Stochastic Texture Tiling – Automatically remove tiling artifacts with the new VRayUVWRandomizer.ĭirt and Weathering – With the improved V-Ray Dirt texture, users can add dirt to cracks and crevices, create procedural streaks or cover an entire surface. Texture Randomization – For more realistic textures and materials, artists can now add more variety and subtle imperfections with the new VRayUVWRandomizer map and improved VRayMultiSubTex controls. Presets for common hair colors like blonde, brown and black have been added as well. Material Presets – Save time making common materials with new presets for metals, plastics, glass and more. Initial support for out-of-core geometry has also been added to help users render scenes when they are too big for a GPU’s RAM. V-Ray GPU Updates – V-Ray GPU supports every new feature in V-Ray 5, as well as 2D displacement, OSL textures and memory tracking. Sheen Layer – Easily simulate soft, microfiber fabrics like velvet, satin and silk inside the updated V-Ray Material. Once selected, V-Ray makes automatic colorspace adjustments for textures, dispersion, sun & sky and light temperature, bringing immediate consistency to a shot.Ĭoat Layer – The updated V-Ray Material can now generate reflective coatings on surfaces without the use of blend materials. Native ACEScg Support – Artists can now create color-accurate workflows in the new standard for professional production. Term licensing is available at $470 (£358.85) (annually) and $80 (£61.08) (monthly), or as part of the V-Ray Collection, an annual plan that gives users full access to 15 Chaos Group products and services for $699 (£533.70) a year. V-Ray 5 for Maya is now available for Windows, Mac OSX, and Linux at $1180 (£900.95) for a perpetual licence, and $590 (£450.47) for upgrades. The full range of new features can be found at the product page. Rules can also be created, making it easier to modify multiple objects at once. Other new features include Light Path Expressions - which lets artists construct their own render passes, and specific lighting contributions can now be outputted with time-saving presets, custom expressions or even combined with boolean operations to get a pass ready for comp.Īlso, there is a new VRayProxy node – which means users can start working right away, using a new hierarchy view to select, hide, or assign materials to different objects inside the proxies. Users can now combine and grade render passes, set blending modes and adjust colours for more in-depth previews before sending the layers on to Nuke. Meanwhile, Layer Compositor will allow artists to composite their renders directly in the new V-Ray Frame Buffer. Colour and light intensity can be adjusted instantly, and, once finished, artists can save their recipes, send the layers to compositing and update the lights in their scenes. Light Mix allows artists to create many different lighting scenarios from a single render. The redesigned V-Ray buffer is where two of those are hosted. New features for the renderer include integrated compositing, interactive light mixing, and powerful scene management. Over 300 TV series and films have used their products, including the makers of Avengers: Endgame, Terminator: Dark Fate, and Game of Thrones. For more on symlinks and their magic, check out my post here.Chaos Group has released V-Ray 5 for Maya, the latest version of its production renderer. If you’re looking at the annoying prospect of switching back and forth between two versions of Maya and worrying about syncing script folders and shelves, do what I do: use a symlink to a master scripts folder. I was a beta tester and the Maya team really did a great job with this one. I’m currently working on whether I’ll be reviewing Maya 2012 for a certain publication but expect plenty of tips and notes about 2012 in the coming months. Check it out in the screenshots:įor a full run-down on what the script does and why you’d want it, read the post about 2011 font hack. The console font is now changed to Menlo, which is a much much nicer font than Courier New. Here is an updated version of my previous font hack for Maya. In the meantime, I’m getting my workspace updated and a big part of that is fixing the fonts for better legibility in OS X. So Maya 2012 is out for subscribers and I’m up and running with ticket01’s Boole plug-in and waiting for V-Ray 2 and others to be updated so I can make the full switch. Maya Mac OS X Font Hack Updated for Maya 2012
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